Not pulling far enough past
Stop too early and the rear corner cannot swing into the bay; it heads for the neighbouring car.
How you spot it in the gameThe parking sensor shows which side the obstacle is on and beeps faster as it gets closer.
New: Park in traffic. Switch on your hazards and the car behind will make room. Try it
Reverse bay parking simulator
The instructor car pulls slightly past the bay, stops, shifts to R, turns right and reverses in while watching both sides in the mirrors. In the driver camera the mirrors show the world live, and you can look over your right shoulder while reversing.
Switch on your hazard lights as you get ready. Check your mirrors and surroundings.
HazardsCheck your mirrors. Drive slightly past the bay and stop, giving yourself room to swing in from behind.
D · Wheel straightOnce fully stopped, select R and turn the wheel right. Watch both sides in the mirrors as you reverse.
R · Full rightWhen you are parallel to the lines, centre the wheel and reverse slowly. Brake inside the bay.
R · Wheel straight · BrakeKeep the brake pressed. Once the car is fully stopped, select P. You are parked.
Brake · PKey moments
Drive slightly past the bay and stop. That distance creates the room the back of the car needs to swing into the space.
Change gear only once the car has stopped. In the game too, a gear change that reverses direction waits for you to stop.
When the car is parallel to the lines, centre the wheel and reverse slowly. Brake inside the bay.
Common mistakes
Stop too early and the rear corner cannot swing into the bay; it heads for the neighbouring car.
How you spot it in the gameThe parking sensor shows which side the obstacle is on and beeps faster as it gets closer.
Reversing without checking both sides is the most common way to clip the cars beside you.
How you spot it in the gameOn contact both cars turn red and your contact count lowers your score.
Leave the wheel on right lock after you are parallel and the car goes in at an angle.
How you spot it in the gameIf the car is not aligned the park does not complete.
The reverse parking task requires you to enter the bay tail-first.
How you spot it in the gameDrive in forwards and the task does not complete; pull past and try again in R.
When it counts
Practice plan
Your best time is saved separately for every level, so your records show your progress.
Watch it in the practice lot on Easy. If you get lost, pause, step back or replay it at 2×.
Hit “Ben deneyeyim” (let me try). Same bay, same start. The bird’s-eye camera shows your alignment most clearly.
On Medium and Hard the bay gets tighter. Stay on a level until you can park without contact.
Traffic mode brings two-way traffic. Then chase your own best time with the timer.
FAQ
No. The Turkish test’s reverse parking means reversing between cones and parking parallel to the kerb, which matches Parallel parking in the game. This page covers backing into a bay. See the Turkish driving test guide for the test rules.
The back of the car needs room to swing into the space. Pulling slightly past and stopping creates that turning room for the reverse.
Switch to the driver camera. The rear-view and side mirrors show the world live; you can look left and right, and turn over your right shoulder while reversing.
It detects obstacles up to 1.2 m away and shows which side they are on in a diagram around the car. The beeps get faster as you get closer and become a continuous tone under 35 cm. It goes quiet in P.
No. The reverse parking task requires you to enter the bay in reverse.
Mirrors
How to set your side mirrors to shrink the blind spot, and why the shoulder check still matters.
Sensors
Why the beeps speed up, what the continuous tone means, and when not to trust the sensor.
Driving test
The test’s “reverse parking” is really parallel parking to the kerb. The rules, the faults and how to practise.
Nothing to install, no sign-up. Pick Geri park in the menu and start the tutorial.
Play reverse bay parking