New: Angled parking, pulling out of a space and cone parking drills. Try it

Angled parking simulator

Into an angled bay in one sweep.

The 60° angled bays in open car parks are easy to enter, but where you start the turn decides everything. The instructor car lines its front bumper up with the line end, turns into the bay on full right and straightens once it is parallel to the neighbours. Reversing in has its own tutorial too.

Manoeuvre diagram
A car turning into an empty bay between angled parking spaces
Angled parking: into the empty bay in one sweep
bay angle
60°
entries: forwards and in reverse
2
tutorial steps
5
car parks: roadside, open, underground
3

Forward entry

  1. Step 1: Right signal first

    Select D and signal right. Keep away from the bays: a car driving forwards turns wider.

    DRight signal
  2. Step 2: Front bumper to the line end

    Drive straight, away from the row. Stop when your front bumper is level with the end of the empty bay’s line. The exact point shifts by a few centimetres with car length; the tutorial tells you for the car you picked.

    DWheel straight
  3. Step 3: Full right, into the bay

    Check your mirrors, turn the wheel fully right and creep forward. Stop when you are parallel to the cars beside you; you will have turned about 60°.

    DFull right~60°
  4. Step 4: Straighten and drive in

    Straighten the wheel and drive straight in. Brake once your rear bumper is also past the bay line.

    DWheel straightBrake
  5. Step 5: Stop, shift to P

    Keep the brake pressed. Once the car is fully stopped, select P. You are parked.

    BrakeP

Reverse entry

  1. Step 1: Right signal first

    Select D and signal right. Drive about two metres away from the bays.

    DRight signal
  2. Step 2: Pull past the bay

    Pass the empty bay. Stop when your rear bumper is just past the end of the bay line. Check your mirrors and behind you.

    DWheel straight
  3. Step 3: Full left, pull forward

    Turn the wheel fully left and creep forward. Stop when the car is parallel to the bay line. If the aisle is tight, the tutorial first stops at an angle, then turns right and reverses until parallel.

    DFull left
  4. Step 4: Straighten, reverse straight in

    Straighten the wheel, select R and reverse straight back. Watch the cars on both sides in your mirrors; brake once your front bumper is also past the bay line.

    RWheel straightBrake
  5. Step 5: Stop, shift to P

    Keep the brake pressed. Once the car is fully stopped, select P. You are parked.

    BrakeP

Key moments

Three moments decide an angled park.

  1. 01

    The line end

    Start the turn early and your front corner closes in on one neighbour; start it late and you close in on the other. Your reference is your front bumper against the end of the empty bay’s line.

  2. 02

    A wide arc

    A car driving forwards turns wider than one reversing. Approach from the middle of the aisle, not hugging the row.

  3. 03

    The parallel moment

    Straighten the wheel as soon as you match your neighbours’ angle. In the tutorial the side lines turn green at that moment; leave it late and you sit crooked in the bay.

Common mistakes

The game tells you where it went wrong.

Turning too early

Turn before your front bumper reaches the line end and your front corner heads for the neighbouring car.

How you spot it in the gameThe tutorial plays this mistake first: it shows where you hit if you start the turn in the wrong place.

Driving too close to the row

Your turning arc gets tighter and the nose does not fit into the bay.

How you spot it in the gameWith the route aid on, your turning path and the likely contact point show up in advance.

Not straightening once parallel

The car keeps turning and ends up crooked in the bay.

How you spot it in the gameIf the car is not aligned the park does not complete.

Not pulling far enough past for reverse entry

Turn before your rear bumper passes the line end and the car will not line up with the bay.

How you spot it in the gameThe parking sensor shows which side the obstacle is on and beeps faster as you get closer.

When it counts

Success criteria

  • The car is fully inside the dashed bay
  • The car is aligned with the lines, not at an angle
  • You have stopped completely and are holding the brake, or shifted to P

Practice plan

Four steps from forward entry to underground.

Your best time is saved separately for every entry, car park and difficulty.

  1. 1

    Watch forward entry

    Watch the tutorial in the open car park on Easy. The bird’s-eye camera shows the line end most clearly.

  2. 2

    Try it in the same spot

    Hit “Ben deneyeyim” (let me try). Same bay, same starting point.

  3. 3

    Switch to reverse entry

    Choose “Geri geri” (in reverse) on the setup screen. The turn direction and gear sequence change.

  4. 4

    Go underground and into traffic

    The aisles in the underground mall car park are tight; in traffic mode cars come up behind you.

FAQ

Angled parking questions

In angled parking the bays sit at 60° to the aisle. The car turns less, so you can usually get in with one sweep. In forward bay parking the car turns 90°, and in a tight spot you may need a correction.

Yes, but you first pull past the bay and set the car up at the opposite angle. Pick Çapraz park in the game and choose “Önden” (forwards) or “Geri geri” (in reverse); each has its own tutorial.

The open car park, the roadside and the underground mall car park. You choose the car park on the setup screen.

The bird’s-eye camera shows the line end most clearly. For a more realistic feel, switch to the driver camera; the mirrors show the world live.

Related guides

Other manoeuvres

Watch the angled park. Then do it.

Nothing to install, no sign-up. Pick Çapraz park in the menu and start the tutorial.

Play angled parking