Driving too close to the cones
Pass closer than a metre and your front corner touches the front cone as you swing back.
How you spot it in the gameA cone you hit gets pushed and knocked over, and your contact count goes up.
New: Angled parking, pulling out of a space and cone parking drills. Try it
Test drills
The practice area has a four-cone parking box and a narrow road. Practise the cone parallel park with two methods and the three-point turn without touching the kerb. Cones you hit get pushed and knocked over, so you see your mistake straight away.

Signal right and drive forward in D. Keep about one metre from the cones; stop when your rear bumper is near the front cone.
DWheel straightSelect R and turn the wheel fully right. Stop when the rear cone appears in your left mirror; the car will have turned about 45°.
RFull right~45°Straighten the wheel and reverse straight back. Stop when your front bumper is near the front cone.
RWheel straightTurn the wheel fully left and keep reversing. Stop once the car is parallel to the cones.
RFull leftStraighten the wheel, select D and move to the middle of the box. Brake, P: you are parked.
DWheel straightBrakeSignal right and drive forward in D. Keep about one metre from the cones; stop when your right mirror is near the front cone.
DWheel straightTurn the wheel fully left and creep forward. Stop when the rear cone appears in your left mirror.
DFull leftStraighten the wheel, select R and reverse straight back. Stop when your front bumper is near the front cone.
RWheel straightTurn the wheel fully left and keep reversing. Stop once the car is parallel to the cones.
RFull leftStraighten the wheel, select D and move to the middle of the box. Brake, P: you are parked.
DWheel straightBrakeCheck both directions in your mirrors and over your shoulder. If the road is clear, signal left.
BrakeLeft signalSelect D, turn the wheel fully left and creep forward. Stop about one metre from the far kerb.
DFull leftSelect R and turn the wheel fully right. Check your mirrors again; stop when your rear bumper nears the kerb.
RFull rightSelect D, turn the wheel fully left and drive on. Straighten the wheel once you face the other way.
DFull leftMove to the middle of your lane and drive on. Brake, P: the turn is done.
DWheel straightKey moments
Stop when your rear bumper (your right mirror in the forward method) reaches the front cone. If the car you picked is short or long, the tutorial tells you how many centimetres earlier to stop.
Reversing on full right, stop when the rear cone appears in your left mirror. In the tutorial an angle gauge marks the 40–50° range.
In the three-point turn, stop as you near the kerb, then change gear. Do not try to change direction while still moving.
Common mistakes
Pass closer than a metre and your front corner touches the front cone as you swing back.
How you spot it in the gameA cone you hit gets pushed and knocked over, and your contact count goes up.
Stay on full right too long and the back of the car heads out of the box, towards the rear cone.
How you spot it in the gameIn the tutorial, and with driving aids on, the angle gauge shows the 40–50° range.
The road is narrow; even full left is not enough and the front bumper hits the kerb.
How you spot it in the gameThe tutorial plays this mistake first: “The road is narrow. Stop and make room by reversing.”
Shifting to R or D while the car is still moving spoils the move.
How you spot it in the gameIn the game, a gear that changes direction waits for you to stop completely.
When the drill is done
Practice plan
Your best time is saved separately for every drill and difficulty.
Watch the tutorial; in bird’s-eye view the orange wheel markers show when the wheel turns.
On the test you watch the cones in your mirrors. Practise spotting the rear cone in the left mirror from the driver camera.
Enter the same box by going forward first, then reversing; practise whichever feels easier.
Check both ways on the narrow road, stop at every move and change gear.
FAQ
The cone box follows the four-cone layout used in the test. Sizes and the exact procedure can vary by test centre; check the Turkish driving test guide and ask your instructor for the current rules.
Both end in the same box. With the reverse, full right method you approach the box in reverse; with the forward, full left method you first drive forward to set the car at an angle. Watch both and practise the one that suits you.
It counts as a contact and your score drops. The cone you hit gets pushed or knocked over, so you can see where you went wrong.
Pick Alıştırmalar in the menu and select “Üç hamlede dönüş” (three-point turn). You turn around on a narrow, traffic-free road without touching the kerbs.
Driving test
The test’s “reverse parking” is really parallel parking to the kerb. The rules, the faults and how to practise.
Driving test
Forward, reverse, forward. Turning the car in at most three moves without leaving the area.
Driving test
Reversing 25 metres inside a 3.5 m lane without touching the lines. The rule, the faults and tips.
Nothing to install, no sign-up. Pick Alıştırmalar in the menu and start the tutorial.
Play the drills